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Without their guide, the Acolytes progress is much slower simply because they must now search high and low for traps and surprises waiting for them.
Although broken in mind, their ganger guide had enough wherewithal to remember where the Windswept had hidden their deterents, without him they are forced to rely on their own wits.
What had once been a pleasant, gentle breeze blowing through the tunnels has turned into gale force winds, further complicating their journey.
As they approach the last corner before finding the Howling Depths as the ganger called it, the group notice something lurking amidst the pipeworks along the wall.
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It’s Freya’s birthday this Friday and as she has been so very subtly hinting at wanting to play Unhallowed Metropolis I thought it’d be nice to run it.
The line up so far is Freya, Smiler/Tarro and Grendal for some neo-Victorian fun.
For those who are interested I’ll try do a summary of the session after the fact.
Thinking about it, in a zombie filled universe, the phrase "Many happy returns" takes on a whole new meaning…
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Feeling as if a weight has been lifted from their shoulders - or at least Grendal’s - now that the bounty hunters have been removed from their trail, the Acolytes reconsider their position.
They’ve had no contact from their master, Inquisitor Sturn Drang for several weeks now, their only real contact - or someone who claims to be - Jorum has been missing for several days now after abruptly ending a call with Smiler where he mentioned he was being followed.
With no leads as to his last location, who might have been following him or what he was doing, their prospects seem a little bleak.
It’s not until Smiler mentions the possibility of using the cogitator in the safe house to track down Jorum’s comm bead, or at least the last location it broadcast from, that the Acolytes once more spring into action.
I roll for lick of remembrance.
hilariously disturbingly familiar
After a long time Black Crusade supplement about followers of Grandpa is finally coming.
From the Plague Marine and Writhing World Sorcerer-King Archetypes, to the dreaded Manreaper scythe to a host of deadly new poxes, players and GMs will find grotesque new abilities, treasures, and inspirations to spread the wracking gifts of the Lord of All.
The Tome of Decay includes the Warpsmith and Veteran of the Long War Archetypes.
Rules that allow Heretics to forge their own Daemon Engines or even bind Daemons within their own bodies to become powerful Possessed champions of Chaos.
This Tome contains the rules for ascension to Daemonhood and running one’s own Black Crusade, allowing the most powerful Heretics to take the fight against the servants of the False Emperor to terrible new heights.
CHRIS! CAM! CAM! CHRIS! CAM! CHRIS! CHRIS! OOOOOOH! IT IS HERE! IT IS FINALLY HERE!
Finally! I’m not even bloody playing or running a Black Crusade game. It always felt like an annoying gap in your teeth that you constantly poke with your tongue until it becomes infected… maybe that was the whole point with the delay.
the-thunder-god-reborn asked: Have you ever played the Iron Kingdoms RPG? The Warmachine one?
Although, again within the hiatus my Exalted campaign will be taking soon, there is a distinct possibility that we’ll play Iron Kingdoms once or twice. So maybe soon!
Definitely worth it. It’s a fairly straightforward system to use - the d6 one not the d20 one - for those who dread having to do maths on a whim.
A big plus is the setting is kinda a cool one; combining magic, steam-powered doohickeys and lots and lots of firepower.
There is only war.
Fantastic artwork that really captures the feel of the 40K universe.
No wonder I got so excited by the whole thing after my first Deathwatch game.
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Last weekend I was invited back to another beta for TES:O, this time I was given a second key to bring along a friend - or see how much I could make someone whore themselves out for one I suppose.
Freya and I spent most of the weekend butchering our way through an island off the coast of Elsweyr and I have to say - unsurprisingly - it was far more enjoyable grouping up with a friend than doing it solo.
I was a little rushed in the last one I took part in and to be fair spend far more time starting new characters - I’m often like that in RPGs, especially ES games it seems - than progressing as fast or as far as I could.
I actually managed some crafting this time around and my dinky little Bosmer Dragon Knight looked pretty bad ass in his full suit of Altmer style heavy armour with Bosmer sword.
Crafting allows you to tailor the look of the item depending on the materials you have on hand - we had lots of material to make Altmer style armour but only one of the resource required to make Bosmer themed gear.
Freya played a Khajiit Sorcerer and was pretty damn bad ass, save my life plenty of times.
Unfortunately I don’t have the time or resources available to invest in TES:O at the minute, and with the release date set around early April, I don’t think I’ll be pre-ordering yet - much to my ever lasting disappointment.
If anyone is thinking of pre-ordering, I’d recommend Imperial Edition - mainly for the mount that you get with it, but also for the ability to play as an Imperial in any of the three alliances.
Will looking damn my soul?
Our rogue, while refusing to see the gates of hell. (via outofcontextdnd)
A fairly useless question when playing any of the 40K games as the answer nearly always is “Yes. Yes it will”.
The times its not? It probably is going to be in about 5 minutes.
A wanted poster I created inspired by the film Blade Runner.
This is hella cool.
Looks very much like a similar one Grendal had to deal with.
That might have something to do with the fact that he basically looks like Rutger Haur with Aquila’s .
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